Monday, 8 May 2017

Task 3 - Design Pack

Asset Mood-boards:






Asset Inspirations:

Command Bridge:



Armory:



Medical Bay:


Asset Design Pack:

Due to the fact the assets were created before being properly implemented into my game, they lack any proper meshes or materials, and are in their standard grey colour scheme.

Barracks:

 Command Center:
Hanger

Residential Building:





Space Settlement 2D Map:



In order to help plan my 3D environment, I created a Map of my planned Space Station utilizing Microsoft Paint. While simplistic in design, it can help visualize my environments layout and give me an idea of the scale and layout of my final design allowing for a greater quality when it comes to the creation of my final piece. Using such simplistic software, also allows me to create a map quickly, allowing me to devote more time to my main 3D piece improving its overall quality.

Space Settlement 3D Map:



Upon completing my 2D map, I began working on a 3D variation. By creating a 3D version, I can begin to gather a sense of scale of my 3D environment and how much space the final environment will take on the Mesh. The relatively simple nature of Blender as a 3D software, allowed me to create this map quickly and to a standard superior to what was produced with the 2D version.

Visual References:
http://halo.wikia.com/wiki/Bridge
http://half-life.wikia.com/wiki/Santego_Military_Base
https://www.pinterest.com/pin/325666616777124469/

1 comment:

  1. Congratulations for this wonderful blog. I found it very informative and interesting too. I have bookmarked your blog and will return in the future. I want to encourage you to continue that marvelous work, have a great daytime!


    ANIMATION SERVICES
    ANIMATION SERVICES in USA

    ReplyDelete